Hacking X Rebirth for fun and education
fabian.trampusch.info
fabian.trampusch.info
I was a massive X series fan right up until Terran Conflict and Albion Prelude and was looking forward to Rebirth more than any other game I've ever played.
Unfortunately the game was a huge disappointment. Not just in terms of the bugs and lack of stability but what I saw as the extreme dilution of the mechanics and gameplay elements that had become staples of the series.
It felt very much like a console game that had been ported to PC and was incredibly limited in scope compared to its predecessors.
Egosoft are good with patches and free updates though so I was hoping over time it would approach something like what I envisioned from an entry into the X series.
I haven't touched the game since a week or so after release.
I would say: Give it a try.
Although the log-to-debug approach works fine, we used to use that to write an ingame chat client for earlier games: http://creshal.de/Static/?page=dcgui / https://github.com/creshal/devchat-gui/wiki
Latency was… about as high as you'd expect, but it worked. (Although I think we never got around to kill the player if he was kicked out of the chat.)
Love this idea for pulling live data out of the game though. Seen some really powerful mods for Gnomoria and Cities: Skylines use a similar injection approach.