LÖVE 0.6.0 (lua game library) is released
love2d.org
love2d.org
Much respect for the love2d.org crew.
From a personal(selfish) perspective, mainly I love that they will be contributing to the SDL eco-system, and showing us some cool ways forward.
I think pygame, and the rest of the SDL libraries can share code and ideas with them with Love(2d). Even though both use different languages on top, they both share similar languages below. There already has been sharing, and I hope it continues more in the future.
Also, I hope python developers will take note. Lua is a really fast language (especially with luajit 2.0). With love2d, and lua being included with apache those are two nice options for people to switch from python.
Especially with SDL 1.3 (forever) maturing and its TODO list reducing, it is a great time for simple RAD game libraries :)
The courage to make dramatic changes bodes well for LÖVE.
$ love
love: error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory
$ ls -l /usr/lib/libopenal.so.1
lrwxrwxrwx 1 root root 14 2009-12-22 13:38 /usr/lib/libopenal.so.1 -> libopenal64.soIn conclusion, while I think that pyglet's API is superior to PyGame's, for compatibility reasons I wouldn't use pyglet for a new project, at least not until we get the port finished.