Things mimicking other things
csvoss.mit.edu
csvoss.mit.edu
Having stuff move is fine, but if it must, it should move in relation to input from the user - enlarging objects related to the selected one, or making the relation lines more rigidly spaced, that kind of thing. Different shapes for animals and habitats or objects would be good too.
Moth-mimicking fly is also an incorrect example. They are very different animals that can not be confused with moths because they are minute. As a lot of minute insects they have long hairs in their microscopic wings for a physical reason: to be able to fly/float. Not camouflage intended here.
"Send us suggestions":
Gravel mimicking plants: entire gravel: Lithops, fracturated gravel: Pleiospilus
Rock mimicking plants: Ariocarpus
Coarse Sand mimicking plants: Titanopsis
And the cetaceans that mimick white sharks are also very cool. Very impressive if you are next to them. See Kogia.
http://marvl.infotech.monash.edu/webcola/examples/browsemovi... http://marvl.infotech.monash.edu/webcola/examples/sucrosebre...
interesting to think of what kind of interfaces can be created out of stuff like this.
We see the limits of an upvote/downvote system. My comment is correct, but costs me "points" to say so because I didn't type three paragraphs justifying the obvious.
But you see the problem in the other comments as well: it's "cool". Which, in the real world, usually translates to "unusable".