Generating Spherical Distance Fields from Polygons
experilous.com
experilous.com
http://gamma.cs.unc.edu/DIFI/Sud-EG04-DiFi-Presentation.pdf
The technique in the article is similar, but uses brightness and the minimum blending operator instead of depth -- which has the advantage that you can use it to generate distance fields over surfaces other than the plane, which is pretty cool.