Long story short: if WebGL is your primary target platform, Unity is not exactly the first place you should look.
Long story short: if WebGL is your primary target platform, Unity is not exactly the first place you should look.
If one main goal is WebGL then the best option is to adopt a WebGL native engine, instead of trying to cram a native experience into the browser.
Of course, if a lightweight WebGL engine is enough - and it might well be the case for this NASA app, which doesn't need sophisticated AI, physics, scripting, effects, etc. - then that is the better route.
There are also middle grounds between a native WebGL engine and a full native engine like Unity. There are lightweight native engines, like Cube 2,
https://developer.mozilla.org/en-US/demos/detail/bananabread
and there are even lighter than that. There isn't a dichotomy between native and compiled game engines. In fact, some native WebGL game engines use compiled portions, like PlayCanvas which uses ammo.js, a compiled native physics engine,
IMHO, export of 3D models to HTML5 is superb technology and will be used everywhere. For example, clothes shop can use it to display clothes on model of customer, in dynamic (walking, dancing, running, etc.). Car shop can use it to provide virtual test drive. Constructions shop can use it to let customer practice with tools and materials. Anybody willing to start SaaS startup in that area? I am working for outsource firm, so I cannot start a software startup, because I will be fired immediately and I have not enough savings, but I can be hired. I have more than 25 years of experience in programming and more than 30 of successfully finished projects (and 2 failed), I participated in few startups (e.g. Bazarvoice), I saw my code spread, e.g. in BashFAQ, etc.
WebGL does have to do some validation, but most implementations are built on top of ANGLE, which for the most part is _NOT_ an emulator. It does have slow paths for things that exist in WebGL such as the TRIANGLE_FAN drawing mode that don't exist in D3D11. For an interesting read, might I sugguest: https://books.google.com/books?id=6crECQAAQBAJ&lpg=PP1&pg=PA...