That is probably only roughly true if you look at a small subset of the games market and limit it to the past few years.
I've currently got the technical preview on an old Macbook Pro. Only used it for flashing an SD card for IoT core insider preview. I've since discovered a better way [0] but I'll probably upgrade to the public release once it's bedded in a bit.
The hardest part was convincing Boot Camp that it would install fine. Took a bit of trickery. Can write up if anyone is interested?
[0] https://unop.uk/dev/windows-10-iot-core-public-release-for-r...
They used to have it on Digital River but it's been removed from there http://www.howtogeek.com/186775/how-to-download-windows-7-8-...
Someone here yesterday stated that only about 15% of Steam games run on Linux. I'm not sure how accurate that is, but honestly even as a casual gamer I couldn't imagine having access to that low a percentage of games. If I were running games on Linux I would have missed out on Rocket League which is now probably one of my all-time favorite games.
So, I guess I just don't see the point of using Linux for games at all. The phrase "cutting of your nose to spite your face" comes to mind because I can't think of one reason that isn't purely ideological.
Anyway, the info about the Windows 10 upgrade has been out for some time. I managed to cleanly upgrade all of the machines that I wanted to without hassle.
1395 it says, but i could be searching incorrectly. My main point though is that I don't want to miss any of them, so I run whatever I want instead of limiting myself to one platform for ideological reasons. I love Linux, but just not for games and desktop stuff.
2,629 games. You were searching incorrectly.
Further, despite your attempt to move the goalposts, my original statement still stands: 50% of current releases have a Linux port.
But the search links speak for themselves, thanks. Not sure who you're trying to convince here.
(Thanks for putting your spin on it though - it's always entertaining to watch people twist numbers so that they sound good for their argument. 50% of current releases (probably of mostly crappy indie games) certainly sounds much better than 20% of existing titles.)
I guess I'd also like some evidence for your 50% number, which nobody has seen yet. Anyway - enjoy having half the games that I do because of your fanatical ideology!
Reasons to use Linux for gaming:
- I save $100 by not buying Windows
- I don't have to worry about administering two OS's
- I don't have to ever wait for Windows updates. I boot into Windows so infrequently that it upgrades pretty much every time I do so.
- I don't have to shut down all my work programs and windows that I have open in Linux to reboot into Windows
Frankly, it's the last one that's the biggie. My computer often has virtual desktops, windows, editors, VM's and browsers open for 3-5 different projects, and it's just annoying to start those up again.
Most of my toolchain exists in Linux, and much of it is developed and tested in Linux before anywhere else. WINE allows most windows programs to run, and do so well. WINE plus X allows x tunneling like Citrix, but over ssh.
And if I need a Windows VM, I can spin one up relatively easily. Admittedly, I just get a recent TPB Win10 install with activation removed/emulated, so I can do whatever meager testing I need to do.